LITTLE WING GUY'S PROFILE

I may have little wings, but I have a big dick heart.

Hey there. I've been into game making since about 2008, but it wasn't until 2014 I was able to complete my first ever game! The game was started and finished in a single week for a contest. In one week I was able to do what I struggled with for 6 years. 6 WHOLE YEARS. HILARIOUS ISN'T IT.
Villnoire
A character driven story of grief, revenge and redemption in this SNES inspired fantasy RPG.

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The expected disappointing update.

Thanks you two. =)

I’ve done a fair amount of chapter two in total, it’s just that now I really have no choice BUT to work on chapter two instead of finding all these odd jobs to do; because there aren’t any! Although I could always work on chapter three’s dungeon, but it’s a sewer so I don’t feel like doing that right now.

Oops, just revealed that one of the dungeons in the game is a sewer. Oh well, what’s the worst that could possibly happen?

...

Engine Switch

If the battle system is the only reason your changing, have you considered just going back to 2K instead of VX? It's a really painless switch if you've already made a lot. You've probably already thought of that though, and I'm guessing there's a reason you're not.

It's My Birthday!

Happy birthday fella.

I don’t know which one suits the game the best, because I don’t really know what it’s about, but I’d say go with the second screen just because of it’s variety in colours. It's got some pink, yellow and orange, colours mixed that I don't see used that much for title screens.

UPDATE 6: Wafting Silver Tendrils of Vapo(u)r Zoom Up Your Nose

Good to hear! I was just wondering if it would be worth writing a review for it. If it's a few hours long, then yeah I think I will. =)

UPDATE 6: Wafting Silver Tendrils of Vapo(u)r Zoom Up Your Nose

Yes! I hope the beta testing goes smoothly for you, because I'm really looking forward to playing it. Any vague idea on how long it will be?

Seeking Testers

I'd like to beta test this. So far I've only been a beta tester for one game, but I thought I did a fine job! Let me know. =)

~Demo Coming Soon~

I would love to test this!

Turning every dungeon into a challenge

Oh, I see now. But I don’t think random battles are that unfair if the time limit allows players to be caught in them. Unless it’s in a game where the “Escape” command only has a 2% chance of working. Everytime there’s a countdown in a commercial RPG I swear there’s always been random encounters, and they always make me shit a brick, but in a good way…somehow.

Also, will there be multiple rewards for different times, or any consolation prizes? Y’know, a free phoenix down and thanks for trying. Or here’s 50 Gil, buy yourself something pretty.

What about the NPC hinting at what the player might receive? I‘m not talking about “YOU WILL GET HOLY SWORD” but you could be a bit cryptic so they don’t necessarily know exactly what it is, or know who it is for, yet they can still decide whether they want to go for it; or is that just rubbish and I’m making this too complex for what you were aiming for? Probably the latter.

Turning every dungeon into a challenge

Seems like a fine idea to me, if it's optional then there's no way anyone can complain! You might have some issues with balancing the game, unless you completely turn off EXP/Gold/Items on the second run through of the dungeon.

...Well, not so much Gold and Items as they can be part of the reward, but certainly EXP (especially if you have to fight the boss again) as some players may choose to do every single dungeon, and some may choose to do none at all.